Promoting Language and STEAM as Human Rights in Education

Science, Technology, Engineering, Arts and Mathematics

Gebonden Engels 2019 9789811328794
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This book argues that integrating artistic contributions – with an emphasis on culture and language – can make Science, Technology, Engineering and Mathematics (STEM) subjects more accessible, and therefore promote creativity and innovation in teaching and learning at all levels of education. It provides tools and strategies for managing interdisciplinary learning and teaching based on successful collaborations between researchers, practitioners and artists in the fields of the Arts and STEM subjects. Based on contributions by educators, scientists, scholars, linguists and artists from around the globe, the book highlights how we can demonstrate teamwork and collaboration for innovation and creativity in STEAM subjects in the classroom and beyond.
The book reflects the core of human rights education, using local languages and local knowledge through art as a tool for teaching human rights at school, and bringing to light questions on diversity, ecology, climate change, environmental issues, health and the future of human beings, as well as power relations between non-dominant (minorities) and dominant (the majority) groups in society.

Specificaties

ISBN13:9789811328794
Taal:Engels
Bindwijze:gebonden
Uitgever:Springer Nature Singapore

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Inhoudsopgave

<p>Section 1: Integrating Linguistic and Cultural Rights in STEAM subjects.-&nbsp;Ch. 1 Pedagogical tools to teach STEAM Subjects Integrating Linguistic Rights.-&nbsp;Ch. 2 Verbal Arts as Culturally Relevant Pedagogical Tools in Math/Science Education.-&nbsp;Ch. 3 Educating for or against Modernity, Arts and Technoculture.-&nbsp;Ch. 4 Art, Science and Language: Teaching Tools of Aborigines in India.-&nbsp;Ch. 5 Fictions as Heuristic Tools for a STEAM approach to education: Towards an Understanding of Agency as the Foundation of Linguistic.-&nbsp;Section 2: Technology in Design Curriculum, Engineering in STEAM Pedagogy
and the Arts.-&nbsp;Ch. 6 STEAM Education: Why Learn Design Thinking?.-&nbsp;Ch. 7 Using Technology to Scaffold Progressive Teaching.-&nbsp;Ch. 8 Embracing Creativity in K-12 Engineering Pedagogy
-&nbsp;Ch. 9 Making the Invisible Visible.-&nbsp;Ch. 10 Art as the Bridge to Science and Interconnectedness.-&nbsp;Section 3: Mathematics, Ethno-Mathematics and Medicine.-&nbsp;Ch. 11 Humanity Moving from Pre-Historic Times to the Future with Creative STEAM.-&nbsp;Ch. 12 Reflections on STEAM in Education.-&nbsp;Ch. 13 The Synchronicity of Art and Mathematics.-&nbsp;Ch. 14 The Hidden and Essential Narrative: Language and Visual Art as Learning Tools in STEM.-&nbsp;Ch. 15 Artists as Co-Teachers in the Field of Medicine.</p>

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        Promoting Language and STEAM as Human Rights in Education