Beginning Xcode

Swift 3 Edition

Paperback Engels 2016 2015e druk 9781430250043
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Get up and running with Apple's latest version of Xcode, and see how to use Swift in Xcode to build a variety of projects.

If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode: Swift Edition is for you. 

The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.

What You’ll learn

Use Swift and new Swift-related features in Xcode
Get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and moreTake advantage of Xcode's vast libraries, frameworks and bundles
Create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies
Share your app using organizer, localization, auto layout, and more

Who this book is for

Those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.

Specificaties

ISBN13:9781430250043
Taal:Engels
Bindwijze:paperback
Aantal pagina's:400
Uitgever:Apress
Druk:2015

Lezersrecensies

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Inhoudsopgave

<p>Part 1: Getting Acquainted</p><p>1. Welcome Xcode</p><p>2. Diving Right In</p><p>3. Project Templates and Getting Around</p><p>4. Building Interfaces</p><p>5. Getting Help and Code Completion</p><p>6. Constraints</p><p>Part 2: Diving Deeper</p><p>7. Storyboards</p><p>8. Table and Collection Views</p><p>9. Frameworks, Libraries and Targets </p><p>10. Advanced Editing </p><p>11. Debugging and Analysis</p><p>Part 3: Final Preparations and Releasing</p><p>12. Version Control with Git</p><p>13. Localization</p><p>14. Devices and the Organizer</p><p>15. Building, Sharing, and Distributing Applications</p>

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